With the most competitive line up in Formula E history, the 2020/21 season is set to be more intense than ever before. With more power this season, ATTACK MODE lets every driver pick up an extra hit of power at their own risk.
To fire up ATTACK MODE, drivers will need to arm their car, drive off the racing line, and through the Activation Zone. It’s only here that they’ll be able to collect an extra 30 kW of power - raising their total to 250kW. Drivers that secure the extra speed, can use it for a few laps when they want to race harder, giving them the edge to keep ahead of the competition.
The details of ATTACK MODE (the number, duration and the minimum amount of times drivers can arm it) are decided by the FIA one hour before the race, meaning the teams and drivers only have 60 minutes to decide the race strategy, ushering in more uncertainty and unexpected action.
Brought in ahead of the 2018/19 season, Formula E's Gen2 car features the FIA Halo protection system. Setting it apart from any other racing series on the planet, the Gen2's Halo changes colour depending on the racing mode the driver has activated.
If the Halo glows blue, the car and driver are in ATTACK MODE. When the halo glows magenta, however, the driver has activated FANBOOST.
Activating ATTACK MODE is now banned during full course yellow and safety car periods,as well as being unavailable in the first two laps of the race.
The total time of each full course yellow and safety car period will be counted, and 1kWh of energy per minute will be deducted from the total energy available at the start of that period. This is to provide more energy management tactics in races. So if the safety car is out for five minutes, every driver will have 5 kWh of energy deducted from their batteries, preventing them from energy saving during these periods and then running flat out for the remainder of the race.